I create tech-driven 3d experiences for the body
I make large-scale centerpiece installations, live performances, and YouTube videos. I've had the opportunity to exhibit my work in galleries and theaters in New York, Yokohama, Guadalajara, Manchester, and a handful of other cities around the world.
I'm an artist, designer, and developer, and my medium of choice is physical 3d space. My work is computational, somatic, functional, and performative. It is designed to resonate kinesthetically by accessing my audience's mental models of their physical surroundings, and by empowering them with a sense of physical agency.
Note about VR
My use of tech and the body to create new experiences is proving to be a good fit for VR design / product thinking. I'm available for contract work and am open for conversations about full-time work. My resume for that kind of work outlines my specific set of pertinent experience.